Friday, October 16, 2020

Red Post Collection: QGT October 16th - Preseason PBE changelist, Wild Rift Regional Open Beta, & more!

Good evening! Tonight's red post collection includes Scruffy's quick gameplay thoughts for October 16th including Preseason PBE changelist, a Rakan bugfix, news on the Wild Rift regional open beta, and more!
Continue reading for more information!




Quick Gameplay Thoughts: October 16th - Preseason PBE Changelist

Here's the latest quick gameplay thoughts from Riot Scruffy -  today's post includes a look at several preseason PBE changes :
"Disclaimer 
These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The work or goals could change depending on what we discover, and projects mentioned may get delayed or even stopped. That said, I believe it’s important to share as much as we can even if plans may change. 
Preseason PBE Changelist 
There is a lot of information and updates coming to PBE, so I wanted to take the time to compile all of our major updates in one place. This is not a comprehensive list of all minor tuning changes and bugfixes, just focusing on the major changes. 
  • Support Mythics 
    • Significant changes to support mythics to better serve enchanters 
    • Added a new Mythic to create an aggressive alternative for enchanters 
    • Imperial Mandate (temp name)
      • Ally Burst
      • 2700 gold
      • 40 Ability Power
      • 200 Health
      • 25 Ability Haste
      • 100% Base Mana Regen
      • Coordinated Fire: Abilities that slow or immobilize a champion deal 60-100 bonus magic damage and mark them for 4 seconds. Ally champion damage detonates the mark, dealing 60-100 bonus magic damage and granting you both 30% movement speed for 2 seconds. (6s cooldown per enemy champion)
      • Mythic Passive: Grants all other Legendary items 15 Ability Power 
    • Moonstone Renewer stats reworked to include AP and HP 
    • Shurelya’s and Locket mostly unchanged so that tank and enchanter supports can use them 
  • Tuning Pass 
    • Eclipse nerfed significantly - Fixed a bug causing the damage proc to trigger twice. Damage 16 >>> 10% enemy max HP. 
    • Duskblade - Fixed a bug causing the damage to trigger twice 
    • Immortal Shieldbow mythic passive changed from resists -> AD and HP. The synergy of resists and lifesteal was pushing too far towards “tank carries” so we’re shifting to HP for surviving burst but not becoming too tanky. 
    • Mikael’s Crucible stat line adjusted: HP removed, MR added. We wanted to offer a clearer option for supports into CC heavy, magic damage heavy teams. 
    • Jungle items - Omnivamp reduced 10 >> 8%; Burn execute removed. The burn execute wasn’t creating the desired play of not needing to drag camps, so we’re removing it. 
  • Tank Mythics - We’ve been exploring sharpening the resist profiles of the tank mythics, but have not yet committed to fully removing MR or Armor from some yet. We’re seeing clearer counters to full AD or AP comps, but the risk of overly limiting the choices is one we’re still evaluating. If at all possible, we want to avoid tank mythics becoming unchooseable because their stats are ineffective against the enemy team's damage type. 
  • On-hit damage from Guinsoo’s and “on-hit knife” changed from magic to physical to keep armor the correct counter strategy 
  • AP assassin and fighter items - added AP scaling to Hextech Rocketbelt and Night Harvester uniques so that they can scale similarly to other class mythics 
  • Mythic icon animations! We wanted Mythic items to stand out visually when browsing the shop and feel like they had next level power. Not all of the animations are finished, but we added a significant number of them to the shop in the last week. 
  • Added over 60 new and updated icons to the shop 
  • Bugfixes - Overall we have fixed over 100 bugs in the first two weeks of PBE 
  • Many item effects are now properly unique so they cannot stack (Quickblade please)
  • Shop Features
    • Stat Filters - allow you to filter your current all items page by stats like AP, AP, Ability Haste and many others. 
    • Quick Access Inventory - Coming very soon is a new quick access section for easier selling and selection of items in your inventory. We're currently positioning it beneath the consumables and boots panels as another always-accessible tool. 
    • “Good against” recommendations are coming in as we get them set up to indicate which champions on the enemy team an item would be strong into.
    • Item Sets - we’re making steady progress on getting item sets up and running, these should be ready soon. 
Thanks again everyone for playing. Stay safe out there."


Miscellaneous 

"10/16/2020 Rakan Bugfix 
Rakan 
  • R - THE QUICKNESS BUGFIX Fixed a bug where charmed enemies would still be able to move and cast abilities"

  • The K/DA Twitter tweeted the artists that will be involved with the upcoming K/DA EP.  They also retweeted Kim Petras, one of the artist's on Villain, tweeting it would be coming 11.6.20.
[1] "K/DA [ALL OUT] OFFICIAL EP ROSTER // @G_I_DLE @beamiller @wolftyla @madisonbeer@lexliu @jairaburns @seradotwav @kimpetras @JYPETWICE @alunaaa @itmeannikawellsand Bekuh BOOM 
#KDA #ALLOUT"

Other Games

Wild Rift
  • Wild Rift is moving into regional open beta! A new game update article highlights a bunch of news including several countries joining the regional open beta in late October, aiming for even more regions to have access in early December, service launch for the Americas in Spring 2021, mention of WR rewards for time/monetary investment in LoL, Lee Sin joining the game in 1.0, upcoming tests for Akali, Darius, Draven, Evelynn, Kai'sa, Seraphine soon, a K/DA teaser mentioned for end of October and more!
"Regional Open Beta is here! We also look ahead at the timeline for Europe, Taiwan, Oceania, Vietnam, and the Americas. Finally, Lee Sin is coming to the Rift, along with six other champs who will be free to test for a limited time. Join executive producer Michael “Riot Paladin” Chow and the Wild Rift team for a loaded /dev Update.
  • The Wild Rift twitter also shared a preview of several skin intros hitting the game soon!

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