Tuesday, February 4, 2020

Patch 10.3 & TFT Notes

Patch 10.2 is scheduled for Wednesday, Feb 5th and the official patch notes and TFT patch notes have been posted!
Continue reading for a full look the patch notes, previews for upcoming cosmetics, & more!

Table of Contents

  • Patch 10.3 Notes
  • Teamfight Tactics Patch 10.3 Notes

Patch 10.3 Notes

Check out the Patch 10.3 notes:
"Hi friends! 
These patch notes are very big. Look at all our bugfixes. Look at Prestige Edition Senna. Look at the Akali work. Look at what they did to my girl. Look at the buffs to jungle! And maybe even most importantly, we got some amazing VFX updates this patch for some of our oldest and most beloved champions. 
Take this portal if you're looking for TFT's patch notes!"
HANNA “SHIO SHOUJO” WOO

PATCH HIGHLIGHTS
Heartseeker Jinx, Heartseeker Yuumi, and True Damage Senna Prestige Edition will be available on February 6, 2020.

CHAMPIONS
AKALI 
Q cost increased. W shroud movement speed increased and now decays. R now targets champions, not direction. 
As promised, we've done some major work on Akali that's going live this patch. These changes are the result of her presence in pro play and aim to trim power there more than for every day players. With that in mind, one of the biggest issues we wanted to tackle was the sheer number of options she had when approaching fights or surviving bad situations. She was way too flexible, being able to split push and teamfight, while also not being committed to a specific playstyle (early domination, scaling, etc.). 
Q - FIVE POINT STRIKE
  • COST 100/95/90/85/80 energy ⇒ 120/115/110/105/100 energy
W - TWILIGHT SHROUD
  • MOVEMENT SPEED IN SHROUD 20/25/30/35/40% movement speed ⇒ 30/35/40/45/50% decaying movement speed for 2 seconds on cast
R - PERFECT EXECUTION
  • R1 TARGETING Target direction ⇒ Targeted enemy champion
  • NEW R1 TARGET RANGE 675
  • R1 DASH DISTANCE 675-825 based on distance from enemy
APHELIOS 
Q marked enemy attack range no longer infinite. 
Giving Aphelios some limitations so he's not shooting enemies all the way to the moon. 
Q - CALIBRUM, THE SNIPER RIFLE
  • MARKED ENEMY ATTACK RANGE Infinite ⇒ 1800
AZIR 
Base mana increased. R number of soldiers increased. 
The emperor has seen better days but has the risk of power-tripping, so we're cautiously buffing him. 
BASE STATS
  • MANA 438 ⇒ 480
R - EMPEROR'S DIVIDE
  • WALL LENGTH 5/6/7 soldiers ⇒ 6/7/8 soldiers
CORKI

W damage per second ratio increased; burn duration increased; now slows.

We want Corki's Special Delivery to be used more aggressively towards enemies, so we're helping incentivize that action. 
W - SPECIAL DELIVERY
  • DAMAGE PER SECOND RATIO 0.375 bonus attack damage, 0.05 ability power ⇒ 0.5 bonus attack damage, 0.06 ability power
  • BURN DURATION 1 second ⇒ 1.5 seconds
  • NEW CARRIER PIGEON Now slows champions that are directly hit and knocked aside for 1.5 seconds
DIANA 
Base mana decreased. W damage per orb decreased. 
Mercury's in retrograde and that means nerfs to Diana. 
BASE STATS
  • MANA 420 ⇒ 375
W - PALE CASCADE
  • DAMAGE PER ORB 22/34/46/58/70 ⇒ 18/30/42/54/66
EKKO 
Passive monster stack damage decreased. 
Specifically hitting jungle Ekko. Spoiler alert, we also have some jungle changes that'll give back some XP to junglers earlier in the game. 
PASSIVE - Z-DRIVE RESONANCE
  • RESONANCE STACK DAMAGE 200% against monsters ⇒ 150% against monsters
EZREAL 
Base mana growth and AS growth increased. 
MF outdated. Aphelios overrated. Long have you waited. No longer jebaited. 
BASE STATS
  • MANA GROWTH 42 ⇒ 50
  • ATTACK SPEED GROWTH 1.5% ⇒ 2.5%
GALIO 
Q tornado duration and damage ticks increased. 
Aiming to help out Galio players in normal skilled games who get more from the tornado element of his Q. 
Q - WINDS OF WAR
  • TORNADO DURATION 1.5 seconds ⇒ 2 seconds
  • TORNADO DAMAGE TICKS 3 ⇒ 4
LEONA 
W and E damage decreased. 
Leona's damage is eclipsing her opponents' HP bars too much. 
W - ECLIPSE
  • DAMAGE 60/100/140/180/220 ⇒ 60/95/130/165/200
E - ZENITH BLADE
  • DAMAGE 60/100/140/180/220 ⇒ 50/90/130/170/210
MISS FORTUNE 
Base attack speed growth decreased. 
Miss Fortune is doing well in all skill brackets, so we’re hitting her base stats instead of abilities that certain players utilize better than others. 
BASE STATS
  • ATTACK SPEED GROWTH 3% ⇒ 2.25%
RUMBLE 
Base stats rounded. W bonus movement speed and shield decreased. 
Cleaning up some stats to nice, clean whole numbers and pulling power out of his W defenses so he's not such a terror in the mid lane. 
BASE STATS
  • ARMOR 30.88 ⇒ 31
  • ATTACK DAMAGE 61.036 ⇒ 61
W - SCRAP SHIELD
  • BONUS MOVEMENT SPEED 20/25/30/35/40% (30/37.5/45/52.5/60% when enhanced) ⇒ 15/20/25/30/35% (22.5/30/37.5/45/52.5% when enhanced)
  • SHIELD 80/110/140/170/200 ⇒ 60/95/130/165/200
SEJUANI 
Now has bonus AS at level 1. Frost Armor now removed when damaged from all monsters and champions. 
Cautiously buffing Sejuani. We're also removing some elements to her passive that feel unintuitive for most players and aren't capitalized on. If we proactively remove it now, we'll have more room to buff her in the future since pro players won't exploit the safety it brings. 
BASE STATS
  • BONUS ATTACK SPEED 0% at level 1 ⇒ 10% at level 1
PASSIVE - FURY OF THE NORTH
  • FROST ARMOR REMOVAL Damage from epic monsters and enemy champions ⇒ Damage from all monsters and enemy champions
SENNA 
Mist Wraith drop chance adjusted. Spoils of War now counts as kills, reducing drop Mist Wraith drop chance. E bugfix. 
While we love Senna's flexibility as both a marksman and support, she's a little too strong as the former. We're adjusting the Mist Wraith drop chances to support her role as a support (say that 5 times fast).

PASSIVE - ABSOLUTION
  • MIST WRAITH DROP CHANCE 20% on minions Senna doesn't kill, 100% on cannon minions Senna kills ⇒ 25% on minions Senna doesn't kill, 1.67% on cannon minions Senna kills
  • NEW MIST WRAITH DROP CHANCE (SPOILS OF WAR) Minion kills via Spoils of War (Relic Shield and Steel Shoulderguards UNIQUE) that Senna gets credit for now count as kills by Senna, reducing the drop chance to 1.67%
E - CURSE OF THE BLACK MIST
  • BUGFIX Allies camouflaged by Curse of the Black Mist no longer become invisible if Senna dies during the ability's effect
SETT
Base health regen decreased. W cooldown increased; base damage decreased later. 
Sett's been breaking some faces with ease. While stylish, he's not really getting put to the test. We're gonna give him the ol' 1-2 of nerfs, with a focus on making his Haymaker a challenge to get multiple rotations in a fight. 
BASE STATS
  • HEALTH REGEN 9.25 ⇒ 8
W - HAYMAKER
  • COOLDOWN 16/14/12/10/8 seconds ⇒ 18/16.5/15/13.5/12 seconds
  • BASE DAMAGE 90/125/160/195/230 ⇒ 90/120/150/180/210
SONA
E self movement speed decreased. 
Nobody puts baby girl in the corner… 
Actual context: Sona's new kicks have been showing off all over town. Pulling back a bit since she's slightly too fly. Unzoom zoom. 
E - SONG OF CELERITY

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