Wednesday, December 4, 2019

Red Post Collection: Clash Global Beta, Rank Specific Merch & More

Tonight's red post collection includes details on the Clash Global Beta, Rank specific merch, the upcoming True Damage merch collection, and more!
Continue reading for more information!


Table of Contents


Clash Global Beta

The Clash Global beta is here! Teams begin forming on December 2, with different lock-in times depending on Tier! Check out the Clash FAQ for all the details on forming teams, Tiers, lock-in times, and much more!
"WHAT IS CLASH? 
When Champions meet, a Clash is inevitable (and loads of fun). Clash is a biweekly tournament. This competitive game mode sees you and four fellow players team up to compete against other teams at your skill level. 
You can begin forming your team on Monday, but matches will take place either on Saturday or Sunday. Your team can join an 8-team bracket on either day (or on both!) If you win all three games, you'll get a trophy and awesome prizes! The more games you win, the better your prizes will be! And, if your team loses the first round, you can still play consolation games to keep improving your prize pool. 
Your team can only join one Clash bracket each day, and once you've joined, that team is locked in for the entire bracket. However, if things don't go well for you on Saturday, you can still come back Sunday and try again (with the same team, or even a new one!)"

You can also check out the Clash Homepage for full details and a run through on how the process works, as well as earn a free Clash ticket!
Finally, head to the client for the Clash hub, where you can start the signup process!

Riot IAmWalrus noted the removal of the Honor requirement for the global beta:
"Since I've seen a couple people asking: there's no Honor requirement for the Clash Global Beta. When we did some research, the restriction was keeping a lot of qualifying players out of Clash because of a potential teammate not having high enough Honor."

Rank Specific Merch

Finally climbed to Challenger this season? Check out the Merch unlocks page in the Riot Games Merch Store to commemorate it with a personalized item showing off your summoner name and rank!
"Welcome to Riot Games Merch Ranked Unlocks! Log in below to find out which products you qualify for. Each product will include your Summoner Name & Ranked Crest to rep your achievements from season 9. Available until the beginning of Season 10. To qualify you must be at least Honor Level 2 and placed in a rank for Summoner's Rift or Twisted Treeline."

True Damage Merch Collection


Speaking of merch, the True Damage website where we previously saw Akali's preview of her clothing line will be dropping a new collection on 12/5! As of now, the hoodie is sold out and a new product was added, and you can look for more soon!
"Limited edition streetwear pieces at truedamage.com in collaboration with the guys from Anti Social Social Club."
True Damage Black Cap available on the site now:

Miscellaneous

  •  Riot Scruffy provided changelists for 9.24 balance:
[1] Patch 9.24 Changes Preview: 
Bigger change lists in the thread. Almost final, but a few tweaks may still happen. This is the last patch of the year, but we expect to do a balance hotfix in late december (9.24b).
[2] Senna Nerfs - focused on nerfing adc senna more than support
[3] Yuumi Buffs - making her viable for regular play and less dominant in high elo and pro
On Yuumi, he added
"We intend the 9.24 Yuumi changes to have a pretty nice boost to her soloq winrates (and not have her pick ban pro).  
Because it's a pretty big list, we are expecting to check back again after the patch and follow up with buffs/nerfs if it doesn't land where we want."
[4] Braum Buffs - Also targeted at regular player viability
[5] Omnistone "smart" logic
  • Over in the Sugar Rush Zilean PBE feedback thread, Riot KiWiKiD noted:
"Hey thanks for all of the feedback everyone! Will try to get the chroma matching the skin colors as that seems to resonate the most with ya'll"
  • Riot Sirhaian posted some updates to the Lux VFX work he's been doing:
[1] Some work I've done for the Lux VFX Update, based off all the feedback I received:  
- Reduced some of the pinks overall
- Narrowed her auto attack missiles
- Reduced Base Q brightness slightly
- Added a trail to Base Q
- Added sparks on Q width indicator to make it a bit clearer 
[2] - Base W missile orbs are now pale orange like the rest of her kit
- Adjusted Base E explosion color
- Base R Red beam is now more red
- Added slightly more oomph to her Base R beam
- Did a value pass on all skins for her R
- Added a scorch mark on all her skins after R has fired 
[3] - R cleanup (too many lines)
- Changed the R indicators to match skin color where appropriate
- Adjusted her Quick Cast indicators to actually (and finally) match the range and width of her abilities
"It turns out the experimental TFT RFC changes didn't pan out so well (was favoring ranged champions too much and was hard to appreciate). Thanks everyone for the thoughts, excitement, and feedback about it. Hopefully we'll have other item changes to share in the coming weeks!"

"Deep dive into ranked and Clash with Riot IAmWalrus!"

"Watch from December 5 – 7 as Caps returns to defend his title against 31 of the greatest players in the world, including Pabu, the dark horse from the OPL that ra

from
http://www.surrenderat20.net/2019/12/red-post-collection-clash-global-beta.html

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