The PBE has been updated! As we continue the 9.24 PBE cycle, today's patch includes more tentative balance changes!
Continue reading for more information!
Continue reading for more information!
(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)
Table of Contents
Miscellaneous
- Nightbringer Lee Sin Prestige Edition skin bio added: "Fully consumed by chaos and his blind devotion to the thrill of battle, Lee Sin has become night incarnate, gilded by his divinity."
Balance Changes
* NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.
Champions
[Changelist]
- Five Point Strike (Q)
- minion damage lowered from 33% bonus to 25% bonus
- Q hitbox behind Akali removed
Amumu
[Changelist]
- Bandage Toss (Q) cooldown lowered from 12/11/10/9/8 to 10/9.5/9/8.5/8
Garen
[Changelist]
- Judgment (E)
- spins changed from [7 + 1 per 20% Attack speed] to [7 + 1 per 25% Attack Speed]
- Damage increase per level lowered from 8.2 to 6.6
Ryze
[Changelist]
Senna
[Changelist - look for further changes soon]
[Changelist]
[Changelist]
- Overload (Q) damage lowered from 80/105/130/155/180 to 65/90/115/140/165
Senna
[Changelist - look for further changes soon]
- HP per level lowered from 85 to 75
- Absolution (Passive)
- Soul drop rate on minions killed lowered from 5.55% to 1.85%
- Clones no longer drop souls
- Piercing Darkness (Q) Bonus AD ratio lowered from 50% to 40%
- Last Embrace (W) root duration changed from [1.45/1.65/1.85/2.05/2.25s] to [1.25/1.5/1.75/2/2.25s]
- Dawning Shadow (R) AP ratio damage increased from 40% to 50%
Runes
Conqueror (Precision Keystone)[Changelist]
- Ranged healing lowered from 15% to 8%
- Full Tooltip: "Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 8s, gaining 2-5 Adaptive Force per stack. Stacks up to 10 times. Ranged champions gain only 1 stack per basic attack. When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions)."
Omnistone (Inspiration Keystone)
- See changelist on "smart" logic:
Context & Notes
1) Riot August noted some Senna changes testing this cycle:
2) Riot Scruffy provided changelists for 9.24 balance:
Check out [THIS PAGE] for a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !"These are the Senna nerfs we're currently testing.
Goal is to nerf Senna in all positions, but hit ADC Senna MORE than support (ADC is 2-3% stronger on preseason patch).
Hitting her safety(root duration and HP), Q poke/waveclear, and soul generation while CS'ing"
2) Riot Scruffy provided changelists for 9.24 balance:
[1] Patch 9.24 Changes Preview:
Bigger change lists in the thread. Almost final, but a few tweaks may still happen. This is the last patch of the year, but we expect to do a balance hotfix in late december (9.24b).
[2] Senna Nerfs - focused on nerfing adc senna more than support
[3] Yuumi Buffs - making her viable for regular play and less dominant in high elo and pro
[4] Braum Buffs - Also targeted at regular player viability
[5] Omnistone "smart" logic
from
http://www.surrenderat20.net/2019/12/123-pbe-update-tentative-balance-changes.html
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