Sunday, October 27, 2019

Red Post Collection: Annie-versary Previews, QGT: October 25th, Senna Community Kit, & More

Today's red post collection includes previews for the 10th Anniversary gift skin, Annie-versary, Meddler's quick gameplay thoughts for Oct 25th, a Senna community kit, and more!
Continue reading for more information!

10th Anniversary Skin: Annie-versary now available!

The mission to receive Annie-versary, a border, and icon is now up in the client, available for 3 weeks!

Annie-versary

[10th Anniversary Gift - Day 11]
"Ten years of epic outplays, last second turnarounds, and brutal throws - and we couldn't have done it without each and every one of you. Annie is ready to usher in the festivities, and Teemo... has been lifting, I see. Happy 10!"

Here's a look at the icon:

Annie-versary Border icon

Quick Gameplay Thoughts: October 25 

Check out Meddler's quick gameplay thoughts for October 25th, including thoughts on bringin back older TFT sets, climbing from low honor, and more:
"Hi folks, 
Usual Disclaimers 
These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler 
Bringing back older TFT sets 
TFT: Rise of the Elements is on the PBE now and should go live in a couple of weeks. When it does so it will replace the initial set of TFT champions/traits. It likely won't be the last time you'll ever get a chance to play that original launch set though. Our plan is to bring older Sets back occasionally, potentially for things like a weekend tournament or as a change of pace for a couple of weeks as an alternative queue. We don't have an exact plan on that yet, but are working to make sure it's technically possible right now. Likely approach would be that old Sets returning would bring Champions, Traits, Spatula items and set specific rules (e.g. Elemental Hexes from set 2) back with them. Updates to the fundamental game rules that have been made since by contrast will remain consistent across sets. That means whenever Set 1 returns for example it would do so on the larger board but wouldn't have Elemental Hexes. 
Frequency of new TFT sets 
On a related note another thing we're putting a lot of focus on right now is figuring out how frequently we should be swapping in a new TFT set. We want to find the sweet spot between things getting too stale and things changing too rapidly to be fun. We suspect that's somewhere around the four month mark, hence the upcoming launch date for Rise of the Elements. Based off the feedback we get with Set 2 we'll then adjust the timeline for future sets as appropriate. 
Climbing back up from low honor 
A frustration point we see expressed sometimes is that it feels like it takes an eternity to climb back from Honor 0 to Honor 2. How long it takes to climb actually varies a lot player to player. A player who plays an average amount and is no longer getting reported more than the average LoL player should get back to Honor 2 in around a couple of months (the system has some minimums in place for both time passed and number of games played). Some players with similar engagement patterns progress a lot slower though. When that's the case it's because the player in question is still getting significantly more legitimate reports than average, substantially slowing their climb back to higher Honor levels. 
Preseason Jungle Tuning on PBE 
As you might have seen yesterday we're testing out some potential further changes to jungle XP on the PBE at present. Those involve less XP per camp and faster camp respawns, with the intent being to relieve excessive pressure to gank constantly to succeed. Conceptually we're optimistic on the changes and they're something a lot of junglers have expressed desire for. We're still thinking of them as somewhat experimental right now since they've just gone into testing, but are looking to validate them over the coming week and increase confidence in them. 
Individual Champion Balance in Preseason 
Our plan for preseason is to see where the various systems changes land and then balance as needs be in response to them, rather than preemptively trying to adjust champion balance off predicted impact. Preemptive changes historically have had a pretty mixed success rate (e.g. Ahri getting substantially overbuffed in response to DFG's removal). That means we won't be making changes to Ezreal for example without seeing how Klepto's removal affects him or to tank supports until the impact of the Targon's changes is clear. We will prep some possible responses ahead of time so we've got them ready to go quickly if needed though."

Senna Community Kit 

Here's Riot Swimbananas with a community kit for Senna and Lucian, with a ton of assets, including her full voiceover:
"Now that Senna has returned, we wanted to make sure you had everything you needed to celebrate League’s newest champion. So, to help, we’ve collected a ton of assets! In-game turnarounds, music files for her new theme, and the 3D file for her new weapon are all ready to inspire you! 
Turnarounds
Want to know what’s going on under her cape? Curious what exactly her shoes look like? Wonder no more! In addition to Senna turnarounds, we are happy to share the new cinematic Lucian turnarounds. These should kickstart all your cosplay and fanart ideas. Download them directly here
Music 
Senna has not only her in-client theme, but also the music from her cinematic reappearance. We are happy to share music files, as well as her voiceover lines to make all your video edits and music covers that much easier. 
3D Model
For the first time ever, we’re happy to provide the 3D model of her railgun. Now you can get into all the nitty gritty details, and even 3D print it so you can carry around a weapon way, way too big for yourself. Download it directly here, but be warned, it's a BEEFY file! 6 gigs worth of 3D Senna gun goodness! 
High Resolution Art 

No comments:

Post a Comment