Tuesday, March 12, 2019

3/12 PBE Update: Skin Tweaks, Tentative Balance, and more!

[WIP!] [STATUS: PBE is currently online.]

The PBE has been updated! As we continue the 9.6 PBE cycle, today's patch includes VFX color tweaks for Battleborn Kayle, tentative balance changes, and more!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents


Skin Tweaks

Battleborn Kayle is the next Kayle skin to receive VFX color tweaks this cycle:

Miscellaneous 

  • Fuzz Fiss Prestige Edition loading screen updated:

  • Corgi Corki chroma assets updated, fixing position of Corki's hands:

      

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

Champions
Ezreal
[Context]
  • Mystic Shot (Q) AP ratio removal reverted.
  • Essence Flux (W) AP reverted from 70/85/100/115/130% to 70/75/80/85/90%
  • Trueshot Barrage (R) damage reverted from 250/400/550 to 350/500/650

Gnar
[Changelist]
  • Hyper/Wallop (W) cooldown lowered from 15/13/11/9/7 to 7 at all ranks

Hecarim
[Changelist]
  • From Riot Repertoir: "Hecarim is getting a bugfix that should be a decent size buff at the same time. Currently, his Q is supposed to deal 10% more damage per stack of Q that he has, but that part of the spell just isn't working. So we'll be fixing that."

Jayce
[Changelist]
  • Health lowered from 576 to 560
  • HP per level lowered from 95 to 90
  • HP/5 lowered from 7.5 to 6
  • HP/5 per level lowered from .8 to .6

Kayle
  • AD per level lowered from 3 to 2.5
  • Attack speed per level lowered from 2 to 1.5
  • Celestial Blessing (W) Bonus movement speed from AP lowered from [10% per 100 AP] to [8% per 100 AP]

LeBlanc
[Changelist]
  • Sign of Malice (Q) AP ratio lowered from 40% to 30% 

Morgana
[Changelist]
  • HP/5 lowered from 5.5 to 4.5
  • Tormented Shadow (W) AP ratio (per second) lowered from 16% to 14% 

Nautilus
[Changelist]
  • Base Armor increased from 35.46 to 39
  • Staggering Blow (Passive) per target CD changed from 9/8/7/6 to 6

Neeko
[These changes were hotfixed to live on 3/11!]
  • Attack speed per level lowered from 3.5% to 1.5%
  • AD per level lowered from 3 to 2
  • Shapesplitter (W) on hit damage lowered from 50/80/110/140/170 to 50/70/90/110/130

Rek'Sai
[Changelist]
  • Void Rush (R)
    • Cooldown increased from 100/80/60 to 100/90/80
    • Bonus AD Ratio lowered from 200% to 175%

Shen
[Changelist]
  • Twilight Assault (Q) on hit damage increased from [5/10/15/20/25/30 based on level] to [10/16/22/28/34/40 based on level]

Sylas
[Changelist]
  • Kingslayer (W) healing multiplier at low health decreased from 200% to 175% 

Trundle
  • Frozen Domain (W) bonus attack speed changed from 20/40/60/80/100% to 30/47.5/65/82.5/100%

Zoe
[Changelist]
  • Sleepy Trouble Bubble (E)
    • Cooldown increased from 16/15/14/13/12 to 20/18.5/17/15.5/14
    • Slow lowered from 10/20/30/40/50% to 10/15/20/25/30% 

Runes

Minion Dematerializer (I2)
[Changelist]
  • Amount at start of game lowered from 6 to 5
  • Swapped places with Hextech Flashtraption, now on Inspiration line 2

Hextech Flashtraption (I3)
  • Swapped places with Minion Dematerializer, now on Inspiration line 3

Ghost Poro (D3)
[Ghost Poro has other changes in testing on the PBE!]
  • No longer grants adaptive force when in enemy territory

Overheal (P2)
  • Shield values changed from [40% to 100%] to [20% to 100%]


Context & Notes

WIP!

1) Riot Repertoir tweeted details for balance changes this cycle:
[1] Current state of 9.6: Buffs: Ornn, Trundle, Urgot, Xayah, Caitlyn, Gnar, Hecarim, Nautilus, Shen
Nerfs: Rek'Sai, Sylas, Jayce, Morgana, Zoe, Leblanc, Overheal, Dematerializer
Changes: Kayle, Ivern, Ghost Poro, Manamune
Notably doing Tear stuff instead of Ezreal.
[2] Hecarim is getting a bugfix that should be a decent size buff at the same time. Currently, his Q is supposed to deal 10% more damage per stack of Q that he has, but that part of the spell just isn't working. So we'll be fixing that. 
[3] (Jayce) Health and Health Regen nerfs to bring him more in line with ranged champions rather than melee champions (which is what he's currently closer to). 
[4] (Zoe) E CD :: 16/15/14/13/12 >>> 20/18.5/17/15.5/14
E slow :: 10/20/30/40/50% >>> 10/15/20/25/30% 
[5] Mega Gnar W CD :: 15/13/11/9/7 >>> 7 
[6] (Rek'Sai) R CD :: 100/80/60 >>> 100/90/80
R Bonus AD Ratio :: 200% >>> 175%
[7] (Minion Dematerializer) Swap it with Flashtraption and reduce its charge count by 1. 
[http://www.surrenderat20.net/2019/03/312-pbe-update-skin-tweaks-tentative.html

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