Thursday, January 10, 2019

1/10 PBE Update: More Tentative Balance Changes

[Recent NewsQuick Gameplay Thoughts: January 9 / Watch Rewards Return for the 2019 Season / Ask Riot: Does Sion Stink?]
[WIP!] [STATUS: PBE is currently online.]

The PBE has been updated! As we continue the 9.2 PBE cycle, today's patch includes future Lunar Revel event loot assets, tentative balance changes, and more!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents


Miscellaneous 

  • Coin Emperor Tahm Kench chroma assets tweaked (small texture tweaks):
  • More future Lunar Revel event loot assets added:
  

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

Champions
Brand
[Context/Changelist]
  • Blaze (Passive)
    • DoT Damage lowered from [4% Max HP over 4s] to [2.5% Max HP over 4s]
    • Detonation Damage increased from [+1.5% Max HP per 100 AP] to [+2.5% Max HP per 100 AP]

Jarvan IV
[Context/Changelist]
  • Demacian Standard (E)
    • Passive (and Flag Aura) Attack Speed increased from [15/17.5/20/22.5/25%] to [20/22.5/25/27.5/30%] 

Neeko
[Neeko has other changes in testing on the PBE!]
  • Tangle-Barbs (E) cooldown reverted from 14/13/12/11/10 to 12/11.5/11/10.5/10 

Rakan
[Context/Changelist]
  • Grand Entrance (W)
    • Dash Speed changed from [2050 + (30% of Current Movespeed)] to [1400 + (Movespeed from Boots * 1.75)]
    • Delay on arrival before impact lowered from [0.5s] to [0.35s]

Shyvana
  • Fury of the Dragonborn (Passive)
    • Bonus Physical and Magic damage against Dragons (and Vilemaw on TT and RiftHerald + Nexus on Nexus Blitz) increased from [+10%] to [+20%]

Sylas
  • Base MR increased from 32.1 to 36.1
  • Chain Lash (Q) 
    • hit and explosion damage increased from 45/70/95/120/145 to 45/75/105/135/165
    • hit and explosion AP ratio increased from 60% to 65%
    • minions damage lowered from 60% to 55%
  • Abscond / Abduct (E) cooldown increased from 10 seconds to 12/11.5/11/10.5/10 seconds

Urgot
[Context/Changelist]
  • AD per level lowered from 4 to 3.5

Volibear
[Volibear has other changes in testing on the PBE!]
  • Thunder Claws (R) AP ratio increased from 30% to 40%

Yorick
[Yorick has other changes in testing on the PBE!]
  • Eulogy of the Isles (R) cooldown reverted from 180/140/100 to 160/130/100

Zoe
  • Paddle Star (Q) max damage AP ratio lowered from 150% to 125%

Items
Sunfire Cape
  • Cost lowered from 2900 to 2750
    • Combine cost lowered from 800 to 650

Skirmisher's Sabre
  • Unique Passive - Challenging Smite "the target is revealed" wording removed from effect.

Context & Notes

WIP!

1) Captain Gameplay provided some context and changelists for Jarvan IV, Brand, Shyvana, Rakan, and Urgot:
"Subject to change based on internal testing. These should all be on PBE whenever it updates next though. 
Jarvan has gotten weaker over the pre-season. Looking to give him a bit of a spot adjustment. Aiming at +1%. 
E - Demacian Standard
  • Passive (and Flag Aura) Attack Speed :: 15 / 17.5 / 20 / 22.5 / 25% >>> 20 / 22.5 / 25 / 27.5 / 30% 
Brand is not quite risky enough given his position as a pure damage support due to high base damages. Also would like to hit support harder than mid, as his mid lane is not actually overperforming. Aiming for -1.5% support. This contains a partial revert of the DoT damage buff done in 8.1, which was a +4% winrate bump. 
Passive - Blaze 
  • DoT Damage :: 4% Max HP over 4s >>> 2.5% Max HP over 4s
  • Detonation Damage :: +1.5% Max HP per 100 AP >>> +2.5% Max HP per 100 AP 
Shyvana has been on the weak side since scuttle changes. Think there is some room for a bit of power here in a way thats special to her. Aiming for +1% jungle. 
Passive - Fury of the Dragonborn
  • Bonus Physical and Magic damage against Dragons (and Vilemaw on TT and RiftHerald + Nexus on Nexus Blitz) :: +10% >>> +20% 
Rakan is currently pro dominant, and scales strongly up with elo. Looking to targetted nerf high elo / pro Rakan. Rakan also has bug fixes in for this patch that are buffs. I suspect this bugfix is also a low elo buff relatively. 
W - Grand Entrance
  • Dash Speed :: 2050 + (30% of Current Movespeed) >>> 1400 + (Movespeed from Boots * 1.75)
  • Delay on arrival before impact :: 0.5s >>> 0.35s
  • This means there is functionally the same total delay on max range W casts, but Rakan spends more time traveling to the target position. Therefore pros on zero ping environ should be able to better react to Rakan RW combo, and fewer ppl the lower elo you go 
Urgot has been pro dominant and fairly high presence for players. Think giving him a significant lane weakness is very out of scope - he hits a lot of the bars for what a safe laner looks like (ranged, waveclear, tanky, free target mobility). Therefore looking to lower his late game presence when he chooses to build full tank. Aiming at -1%. 
Base Stats
  • Base AD Growth :: 4 >>> 3.5"
2) Make sure to check out Meddler's quick gameplay thoughts for January 9th, including details on buffs and nerfs in 9.2 and more!

Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !



from
http://www.surrenderat20.net/2019/01/110-pbe-update-more-tentative-balance.html

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