Monday, November 5, 2018

Red Post Collection: League Partner Chromas Update, Ask Riot, Upcoming Effects Updates for Teemo, Gragas, Anivia, Renekton, and more!

Today's red post collection includes a heads up on changes to League Partner chromas (Including being available in the Blue Essence Emporium), K/DA Merch, previews of VFX and SFX changes for some older champions, and much more!
Continue reading for more information!


Table of Contents


Upcoming changes to League Partner chromas 

Here's Dyquill with an update on League partner chromas:
"We wanted to give a quick update on content in the League Partner Program! So far, we’ve been so happy to see many creators giving away codes for Infernal Amumu (he needs some new friends), and we’ll be releasing a new Partner chroma soon. 
When we set out to grant League Partners exclusive monthly content, we wanted to provide creators a way to grow their audience and get visibility on their channels, as well as sending them another meaningful way to give back to their communities. 
With that in mind, we’re making a couple of changes to accommodate hardcore collectors and fans of the color green: 
  1. We’ll be adding all League Partner Program chromas to the Blue Essence Emporium following the same timing rules as other chromas, for a cost of 10,000 BE per chroma.
  2. The “But Why?” Odyssey Sona emote (which was not part of the League Partner Program, but did have roughly the same rarity) will also be added to the BE Emporium for 25,000 BE. 
Partner chromas remain exclusive to content creators for a while, but we’re adding a guaranteed way to unlock them later if you miss out on giveaways. 
The next Blue Essence Emporium featuring these items will hit around midseason 2019, and all future Partner chromas will be added to a future Blue Essence Emporium offering. 
  • Partner chroma released from January - June: End-of-year BE Emporium
  • Partner chroma released from July - December: Following midseason BE Emporium 
We hope these changes give everyone a chance to get the content they want while still preserving its exclusivity for Partners. As ever, please give us your feedback on this change. 
Oh, and one more thing… we’re happy to announce that November’s Partner chroma is Program LeBlanc! As a reminder, LPP codes grant the champion AND the skin if you need them. Check out NA’s League Partner lineup over here
Stay tuned for more League Partner news, and if you want to apply to be a Partner, sign up at partners.leagueoflegends.com."

New K/DA Merch 

With the world championship behind us and the K/DA skins now performing on the live stage, new K/DA merch is here including shirts, hats, and a special edition K/DA Ahri figure!

"The lead singer of K/DA is here to dazzle all of her fans as #07 Special Edition in the Series 3 figure line."

Visual and Sound Effect Updates: Gragas 

Here's Riot Beardilocks with a preview of the VFX updates for Gragas coming in Patch 8.24:
"Hello everyone! 
Similar to the recent Jarvan, Lee Sin, Veigar, and Vi updates, we're working on VFX and SFX updates to more champions whose spell effects are in need of some love to get to current League standards and improve gameplay clarity. In Patch 8.24, we'll be releasing VFX and SFX updates for Anivia, Dr. Mundo and Renekton, and VFX-only updates for Gragas (he already received some SFX love) and Teemo. Please try them out on the PBE—especially if you're a main—when they're in and leave us your feedback here! 
Today's preview covers the visual effects updates to Gragas, the Rabble Rouser. Gragas' sound effects updates were shipped in patch 8.21. 
VFX 
VFX update across the board to clean up unnecessary noise and improve gameplay clarity. 
BA - New hit impacts for more satisfaction
Q - Improved ring indicator and liquid visuals show Aoe more clearly
W - Enhanced character effects to communicate that Gragas has a damage reduction, bubbles are less noisy
E - A shockwave shows the AoE clearly, and has distinct impact FX
R - Improved liquid visuals that more closely match the AoE and feel more impactful 
All of Gragas' skins except for Arctic Ops Gragas have had their VFX updated.
Oktoberfest and Vandal gragas have updated beer VFX.



Please use this thread to give feedback on Gragas' VFX. Please leave any questions about other champs to their thread when we post it in the near future."

Visual Effects Update: Teemo 


Here's Riot Sirhaian with a preview of the VFX updates for Teemo coming in Patch 8.24:
"Hello everyone! 
Similar to the recent Jarvan, Lee Sin, Veigar, and Vi updates, we're working on VFX and SFX updates to more champions whose spell effects are in need of some love to get to current League standards and improve gameplay clarity. In Patch 8.24, we'll be releasing VFX and SFX updates for Anivia, Dr. Mundo and Renekton, and VFX-only updates for Gragas (he already received some SFX love) and Teemo. Please try them out on the PBE—especially if you're a main—when they're in and leave us your feedback here! 
Today's preview covers the visual effects updates to Teemo, the Swift Scout. (He has not received any sound updates.) 
VFX 
VFX update across the board to clean up unnecessary noise and improve gameplay clarity. 
BA - New missile and hit impact.
Q - Missile is now much more different from the BA and clearly identifiable. Impact is also more satisfying.
W - Added some love to the VFX, making it feel more satisfying, with some added leaves and dust.
E - Missile is now clearly visible and identifiable.
R - Now has an actual explosion that shows the actual AOE range. Yes, it is that big. 
All of Teemo's skins have had their VFX updated, with unique shroom explosions where it made sense. 
Astronaut Teemo should now feel like an actual 1350.
Cottontail Teemo received some extra love. 
Base Teemo (and skins using his base effects)
Astronaut Teemo
Cottontail Teemo
Super Teemo and Panda Teemo's shroom explosions 
Video of all the changes:

Please use this thread to give feedback on Teemo's VFX. Please leave any questions about other champs to their thread when we post it in the near future."

Visual and Sound Effects Update: Anivia 

Here's Riot Star Weaver with a preview of the VFX and SFX updates for Anivia coming in Patch 8.24:
"Hello everyone! 
Similar to the recent Jarvan, Lee Sin, Veigar, and Vi updates, we're working on VFX and SFX updates to more champions whose spell effects are in need of some love to get to current League standards. In Patch 8.24, we'll be releasing updates for Anivia, Dr. Mundo, Gragas (VFX only; SFX shipped in patch 8.21), and Teemo. Keep an eye on this post and we'll add visual previews as they become ready! Please try them out on the PBE—especially if you're a main—when they're in and leave us your feedback here! 
Today's preview covers the visual effects updates to Anivia, The Cryophoenix. Audio will also continue to be polished with mix and clarity in mind. Her idles and emotes will also have a bunch of feathery wing sounds! 
VFX
VFX update across the board to clean up unnecessary noise and improve gameplay clarity.
BA - New missile and hit impact.
P - Glow should be more emphasized as to where she is in the rebirth process, as well as a more impactful hatching moment!
Q - Should more clearly communicate the hit box, with an emphasis on the "sweet spot" center.
W - Updated models for the wall, and a frosty ground!
E - Missile is distinct from the basic attacks. "Crit" Impact is now brighter and more defined.
R - The ultimate has a Freljordian indicator, with a swirling blizzard
Anivia's Blackfrost and Carnival skins have had their VFX tweaked as well. To keep with the spirit of the skins, only minor adjustments were needed: 
- Blackfrost's Q and R were updated to reflect the changes in base, as to not feel like they lost their uniqueness or power as a legendary.
- Carnival Anivia's ultimate ring was adjusted to better match the hitbox. 

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