Monday, May 7, 2018

5/7 PBE Update: Pulsefire Splash Art, Leveling Reward Emotes & More

[WIP!] [STATUS: PBE is currently offline.]

The PBE has been updated! As we continue the 8.10 PBE cycle, today's patch includes the splash art for Pulsefire skins, new leveling reward emotes, balance changes, and more!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents

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New Splash Art

The previously seen splash art for Pulsefire Riven, Shen, and Twisted Fate are now on the PBE:

Pulsefire Riven


Pulsefire Shen


Pulsefire Twisted Fate



New Leveling Reward Emotes

Five new leveling reward emotes have been added to the PBE, corresponding to Legend 16, Legend 17, Legend 18, Legend 19, and Legend 20:


Miscellaneous 

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Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

Champions
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Items
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Runes


Context & Notes

WIP!

1) Here's an official feedback thread for Hail of Blades from Riot Rovient - PBE Bugs & Feedback Thread: Hail of Blades
"Good day everyone, Riot Rovient here. I'm excited to talk to you all about a new Domination Keystone Rune; Hail of Blades (HoB for the rest of this post). 
Apologies for the delay in getting this Rune summary out to you all. Technical issues have meant that I'm writing to you via Lowbo's account rather than on my own! :) 
Let's take a look at the Rune's tooltip: 
Hail of Blades
Gain 50-100% Attack Speed for the first 3 attacks made against enemy champions.
No more than 1.5s can elapse between attacks or this effect will end.
Hail of Blades allows you to temporarily exceed the attack speed limit.
Cooldown: 5s out of combat. 
Whilst basic attack runes generally lean towards sustained damage, and have therefore landed in Precision, HoB's burst damage offers a fantasy much more appropriate to Domination. In fact, HoB is partially intended to tempt Marksmen who wish to burst enemies or opt into very short trades over into Domination. 
HoB is clearly useful for any Champion with access to a 3-hit basic attack passive, such as Xin Zhao or Vayne, but Champs such Darius should also get a lot of benefit from this Rune as the responsiveness of his Crippling Strike ability also scales with attack speed. 
This rune's tight window is core to maximizing its gameplay; a 1.5s window demands quick follow-up lest the buff end prematurely. This time pressure was designed to ensure that players fully commit and attempt to unleash all 3 enhanced basic attacks in one volley, rather than skirting around a fight and firing off each basic attack one at a time. The pressure to stay committed also introduces a measure of risk/reward to the Rune: do you push for those extra few attacks and expose yourself to the danger, or do you take a more cautious approach and lose out on some of your keystone's power? 
The cooldown of this Keystone works differently to most other Runes; Champions will need to avoid dealing or taking damage for 5 seconds before it'll reset. This includes damage to minions, so HoB users in lane will have to ensure they take opportunities between last hitting to reset their keystone before the next trade with their opponent. 
Give it a play on PBE and let us know what you think! 
Riot Rovient"

Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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from
http://www.surrenderat20.net/2018/05/57-pbe-update-pulsefire-splash-art.html

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