Tuesday, April 17, 2018

4/17 PBE Update: New Evelynn skin, Mecha Zero Sion Chroma, & more!

[EXTREMELY WIP!] [STATUS: PBE is currently offline.]

The PBE has been updated! As we start the 8.9 PBE cycle, today's patch includes a new skin for Evelynn, new chroma for Mecha Zero Sion, a slew of tentative balance changes, and much more!

Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents

  • New Skin
    • Evelynn
  • New Chroma
    • Mecha Zero Sion
    • Dragon Master Swain
  • Miscellaneous
  • Balance Changes
  • Context and Notes
    • Mana Changes on the PBE today
    • Ryze work on PBE

New Skin

New Evelynn skin in today's update!

x Evelynn
x RP


New Chroma

"Brace for impact!" A total of eight (8) chroma have been added for Mecha Zero Sion.
After their debut in the 8.8 PBE cycle, the five (5) Dragon Master Swain chroma are back.




Need more Clash? Come play Clash and kill bugs this Wednesday, April 18th 



Miscellaneous 

!

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

Champions

[** = Doran's Ring Compensation changes / Context]

**Ahri
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 334 >>> 418
  • Mana Per Level :: 50 >>> 25

**Anivia
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 396 >>> 495
  • Mana Per Level :: 50 >>> 25

**Annie
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 334 >>> 418
  • Mana Per Level :: 50 >>> 25

**Azir
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 350 >>> 438
  • Mana Per Level :: 42 >>> 21

**Brand
  • Level 1 Mana Regen :: 1.6 per second >>> 2.13 per second
  • Level 1 Mana Pool :: 375 >>> 469
  • Mana Per Level :: 42 >>> 21

**Cassiopeia
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 334 >>> 418
  • Mana Per Level :: 63 >>> 31.5

**Diana
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second

**Fiddlesticks
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 400 >>> 500
  • Mana Per Level :: 56 >>> 28

**Galio
  • Level 1 Mana Regen :: 1.4 per second >>> 1.867 per second

**Heimerdinger
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 308 >>> 385
  • Mana Per Level :: 40 >>> 20

**Karthus
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 373 >>> 467
  • Mana Per Level :: 61 >>> 30.5

**Kayle
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second

**Lissandra
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 380 >>> 475
  • Mana Per Level :: 60 >>> 30

**Lux
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 384 >>> 480
  • Mana Per Level :: 47 >>> 23.5

**Malzahar
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 300 >>> 375
  • Mana Per Level :: 55 >>> 27.5

**Orianna
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 334 >>> 418
  • Mana Per Level :: 50 >>> 25

**Swain
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 374 >>> 468
  • Mana Per Level :: 57 >>> 28.5

**Syndra
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 384 >>> 480
  • Mana Per Level :: 60 >>> 30

**Taliyah
  • Level 1 Mana Regen :: 1.4 per second >>> 1.867 per second
  • Level 1 Mana Pool :: 340 >>> 425
  • Mana Per Level :: 60 >>> 30

**Teemo
  • Level 1 Mana Regen :: 1.44 per second >>> 1.92 per second

**Twisted Fate
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 266 >>> 333
  • Mana Per Level :: 38 >>> 19

**Veigar
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 392 >>> 490
  • Mana Per Level :: 52 >>> 26

**Vel'Koz
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 375 >>> 469
  • Mana Per Level :: 42 >>> 21

**Viktor
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 324 >>> 405
  • Mana Per Level :: 50 >>> 25

**Xerath
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 367 >>> 459
  • Mana Per Level :: 44 >>> 22

**Ziggs
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 384 >>> 480
  • Mana Per Level :: 47 >>> 23.5

**Zilean
  • Level 1 Mana Regen :: 1.7 per second >>> 2.267 per second
  • Level 1 Mana Pool :: 361 >>> 452
  • Mana Per Level :: 60 >>> 30

**Zoe
  • Level 1 Mana Regen :: 1.2 per second >>> 1.6 per second
  • Level 1 Mana Pool :: 340 >>> 425
  • Mana Per Level :: 50 >>> 25

**Zyra
  • Level 1 Mana Regen :: 2.3 per second >>> 3.067 per second
  • Level 1 Mana Pool :: 334 >>> 418
  • Mana Per Level :: 50 >>> 25

Items
!
[!]
  • !

[Below items are part of Mana changes testing on the PBE this cycle!]

Doran's Ring
  • No longer gives base mana regen
  • No longer returns mana on minion kill
  • Now gives 5 mana per 5 seconds
  • Now gives +5 damage on hit versus minions
Spellthief's Edge
  • No longer gives base mana regen
Frostfang
  • Base Mana Regen :: 50% >>> 25%
Lost Chapter
  • Gold cost :: 1100 >>> 1300
  • AP :: 25 >>> 35
Hextech GLP-800
  • Combine Cost :: 650 >>> 450 (total cost unchanged)
Luden's Echo
  • Build path :: Lost Chapter + Amplifying Tome + Blasting Wand + 915 gold >>> Lost Chapter + Blasting Wand + 1050 gold
  • Total gold cost :: 3300 >>> 3200
Tear of the Goddess
  • Gold cost :: 750 >>> 850
  • Mana cost reduction :: 15% >>> 10%
  • When you gain max mana from Tear of the Goddess's passive, it preserves your percent current mana. E.g. if you had 300 of 600 mana when it awarded you 4 max mana, on live you would have 304 of 604; with this change you would have 302 of 604 instead.
Manamune
  • When you gain max mana from Tear of the Goddess's passive, it preserves your percent current mana.
Archangel's Staff
  • Build path :: Tear of the Goddess + Amplifying Tome + Lost Chapter + 915 >>> Tear of the Goddess + Lost Chapter + 1050 (total cost unchanged)
  • When you gain max mana from Tear of the Goddess's passive, it preserves your percent current mana.

Runes
!

Context & Notes

WHEN WE WIP, WE WIP, AND WHEN WE CONTEXT, WE CONTEXT

1) Here's Riot MoreChrono with details on a Clash test on the PBE on Wednesday, April 18th:

"Hi all, 
Riot MoreChrono, back again with Riot Draggles, for Clash, the upcoming tournament mode for League. 
If you’ve been in prior PBE tests you may recall we’ve been trying to track down a major bug. Well we think we made progress but we still need your help! You need to be online on PBE this Wednesday, April 18th at 3:30pm PDT to play. To make it worth your while, everyone who participates will receive a 3-win XP boost on their main account.  
Here’s what we need from you: 
  • If you need to sign up for a PBE account (you need to be Honor 3+), do that here.
  • Get 5 players together and create your team in-client (via the Competitive tab) any time from roughly 3:00pm PDT on Tuesday until 3:30pm PDT on Wednesday.
  • If you don’t have 4 friends on PBE, drop by the PBE Discord and pick up your missing members!
  • Get tickets from the PBE store and enter one when joining a team. (tickets will be available starting Wednesday)
  • Check in 30 minutes before the tournament begins - between 3:30pm and 4:00pm PDT.
  • Play your games like normal (you are guaranteed to play 2 games).
  • Give us feedback in the PBE Discord, or let us know if you encounter any other bugs.
  • If you encounter a situation where champ select has started but you’re not in it, report it in this thread. 
That’s it! 
Super important note: as we’re playing on PBE, all skill-based matchmaking will be disabled. The matches will be unbalanced, and won’t be like the full launch. We really want to make sure we track down this bug in particular as early as possible so we can fix it, and that means putting as many people through the same tournament as possible - so be ready for some wild games. 
MoreChrono + Draggles"



Mana changes coming to PBE today 

Here's Riot Axes with details on mana changes coming to the PBE in today's patch:
"Hi folks! 
We have a few changes landing on the PBE today focused around how much mana mages have at each stage of the game. We wanted to go over the general changes, and also talk a bit about why we’re making changes. These changes are targeted f

from
http://www.surrenderat20.net/2018/04/417-pbe-update.html

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