[WIP!] [STATUS: PBE is currently offline.]
The PBE has been updated! As we begin the 8.1 PBE cycle, this patch includes a new skin, God Staff Jax and tentative balance changes!
Continue reading for more information!
The PBE has been updated! As we begin the 8.1 PBE cycle, this patch includes a new skin, God Staff Jax and tentative balance changes!
(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)
Table of Contents
- New Skin - God Staff Jax
- Miscellaneous
- Balance Changes
- Context & Notes
New Skin
A new skin is now on the PBE - God Staff Jax!God Staff Jax
x RP
Miscellaneous
!
Balance Changes
* NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.
[Note: Because of the holidays, some of these balance changes could be hotfixed onto live around 12/14 or so in the Patch 7.24b update. Expect more info closer to the patch date!]
[Note: Because of the holidays, some of these balance changes could be hotfixed onto live around 12/14 or so in the Patch 7.24b update. Expect more info closer to the patch date!]
Champions
- Blades of Torment (E) damage increased from 75/115/155/195/235 to 80/120/160/200/240
Cassiopeia
- Noxious Blast (Q) cost lowered from 60/65/70/75/80 to 50/55/60/65/70
- Twin Fang (E) AP increased from 50% to 60%
Graves
- End of the Line (Q)
-
- Cooldown lowered from 14/13/12/11/10 to 13/12/11/10/9
- Cost lowered from 60/70/80/90/100 to 65/65/70/75/80
- Smoke Screen (W)
-
- cooldown lowered from 26/24/22/20/18 to 24/22/20/18/16
- slow increased from 15/20/25/30/35% to 70% at all ranks
Jayce
- Thundering Blow (E) cooldown increased from 15/14/13/12/11/10 to 18/16.5/15/13.5/12/10.5
Kled
- Jousting (E) damage increased from 25/50/75/100/125 to 35/60/85/110/135
Teemo
- Toxic Shot (E) damage per second lowered from 6/12/18/24/30 to 5/10/15/20/25
Items
[!]
- !
Runes
Context & Notes
WIP1) Here's Maple Nectar with an update on patch scheduling during the holidays:
"Hey guys,
I made a comment over on gameplay regarding a patch with a focus on fighters and wanted to provide a bit more details since visibility on this additional patch is somewhat low. Here's an outline of the patches that we're going to do:
7.24 - Ships December 5/6 depending on Region
the content for this patch has already locked and was on pbe over the past cycle. No changes or surprises here other than that the 7.24 is usually the last patch of the year. Leading to my next point..
7.24B - Shipping December 14th
The holiday patch if you will - With how disruptive introducing a whole new system like Runes can be, we weren't super comfortable with the gap between 7.24 and 8.1 (December 5th - January 10th), so have added a new patch that'll ship on a bit of a weird timeline compared to usual patches. We're still going to do patch notes (albeit with less context than usual), and it'll look like a normal patch to you folks. You can expect these changes to be less complex in nature - no mechanics changes and easy to understand. Thinking tuning numbers to base stats, abilities, and items. Right now we're actually looking at a fairly sized chunk of champions / items, but we'll see what we end up shipping. Primary focus is on top lane/fighters, but expect changes to impact every role to varying extents.
8.01 - Shipping ~January 9th/10th
Due to the way holidays overlap with the usual development time for a patch, 8.1 is likely going to be smaller than a usual patch, but we're going to try our best to get some quick reactionary changes in based on what we see over the holiday break. After that we'll be able to resume patching as usual.
Hope this information is useful!"
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from
http://www.surrenderat20.net/2017/12/125-pbe-update.html
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